Articolo
Abstract
Starting from an analysis of social ontology applied to Digital objects in Augmented Reality (AR), this article proposes a theorical treatment, applied to a series of case studies, able to provide a definition of digital object as distinct from a purely fictional object. Against a mere formal and exclusively textual characterization, social ontology is then associated to a pragmatics of digital and, this one, to an encyclopedic semantics of objects implemented with AR and the Web as their rhizomatic container. Finally, this analysis will show the risks of digital determinism that, on the Web, involves an improper, if not ideological, overlapping between levels of reality.
In questo numero
- Introduzione
- Biodiversità ed ecosistema digitale. Per una filosofia plurilingue e multiprospettica
- Nuovi abiti per la vecchia cerimonia: Aristotele e la narrativa digitale
- La tecnologia wiki come spazio per il dialogo operativo tra filosofia e informatica
- Crisscross ontology: Mapping concept dynamics, competing argument and multiperspectival knowledge in philosophy
- Digit-filosofia o filosofia del digitale?
- Per una teoria critica del digitale: fake-news e postverità alla luce della logica della verosimiglianza
- Macchine?
- I diritti dell’algoritmo: per una ontologia dell’“autorialità digitale”
- Eventi digitali
- Digital Humanities and Trans Humanities – Some Research Problems for the Humanities of the Not-Too-Far Future
- DH: dialogo a più voci